![]() ![]() How to Enhance FL Studio: step-by-step 1. As soon as two audio signals end up in the same place, they need to be processed first before they can be summed, meaning that the shorter chain will have to wait for the longer chain to finish processing and eventually waste CPU power doing that. In sending audio from one place to the next digitally, you will always have to add everything in the chain up to that point. Mathematically, one single reverb on a send for five tracks should be more efficient than five individual reverbs, one for each track, right? Wrong. I’m talking about bus and send processing. ![]() The second misconception disguises as a perfectly economic way to produce, but it really isn’t. This is what is commonly referred to as an under-run. ![]() So if the CPU needs more time to fill the buffer than the actual buffer length, playback stops for a split second until the buffer is done rendering. That’s why, when the CPU meter hits 100%, there is just enough time to fill the buffer in the time of the buffer that is already playing. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |